A new electronic immersive attraction · Blackwood Manor universe
← All Immersive EventsMagnetic-wand plant-hybrid puzzle across six identical autonomous cabinets (Mega + ESP32, Hall-sensor grid), then an analog Seed Station finish. First prototype target.
Open build page →Read-only RFID auction-lot mystery. Eight ESP32 easels play clue videos; a central Ledger Desk validates the chosen fate. Each lot a self-contained mystery, played in parallel.
Open build page →Eight independent barrel wine-mysteries. RFID token plus bottles and objects validated at stateless A/B/C stations; collect three bottles to unlock the corrected memory at your original barrel.
Open build page →Two séance tables; six buttons per seat. Story-driven questions during Abigail's séance; two candles per player as chances — lose both and you're out while the game continues.
Full spec pendingIndividual specimen stations. Solve a diagnostic / reanimation problem via physical interaction (e.g. magnetic probes); a correct answer triggers a visible reanimation response.
Full spec pendingPotion-Making — separate B-list activity.
Glow-Symbol Hunt — manor-wide B-list activity.
Parlor Games — Matching Relics, Sequence Puzzle, Hidden-Picture Puzzle, Cabinet Sorting, and similar simple analog games added later.